--銀河零式
function c97617181.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,97617181+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c97617181.target)
	e1:SetOperation(c97617181.operation)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_CANNOT_ATTACK)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_CANNOT_TRIGGER)
	c:RegisterEffect(e3)
	--desrep
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_EQUIP+EFFECT_TYPE_CONTINUOUS)
	e4:SetCode(EFFECT_DESTROY_REPLACE)
	e4:SetTarget(c97617181.desreptg)
	e4:SetOperation(c97617181.desrepop)
	c:RegisterEffect(e4)
	--leave
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(97617181,0))
	e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e5:SetCode(EVENT_LEAVE_FIELD)
	e5:SetCondition(c97617181.atkcon)
	e5:SetOperation(c97617181.atkop)
	c:RegisterEffect(e5)
end
function c97617181.spfilter(c,e,tp)
	return (c:IsSetCard(0x55) or c:IsSetCard(0x7b)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c97617181.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c97617181.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c97617181.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c97617181.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c97617181.eqlimit(e,c)
	return e:GetLabelObject()==c
end
function c97617181.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)==0 then return end
		Duel.Equip(tp,c,tc)
		--Add Equip limit
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c97617181.eqlimit)
		e1:SetLabelObject(tc)
		c:RegisterEffect(e1)
	end
end
function c97617181.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=c:GetFirstCardTarget()
	if tc and tc:IsLocation(LOCATION_MZONE) and tc:IsFaceup() and not c:IsLocation(LOCATION_DECK) then
		e:SetLabelObject(tc)
		tc:CreateEffectRelation(e)
		return true
	else return false end
end
function c97617181.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=e:GetLabelObject()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end
function c97617181.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local ec=c:GetEquipTarget()
	local ph=Duel.GetCurrentPhase()
	if chk==0 then return (ph>PHASE_MAIN1 and ph<PHASE_MAIN2)
		and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
		and ec:IsReason(REASON_BATTLE+REASON_EFFECT) and not ec:IsReason(REASON_REPLACE) end
	return Duel.SelectEffectYesNo(tp,c,96)
end
function c97617181.desrepop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end
