--威光魔人
function c33746252.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--act limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_ACTIVATE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,1)
	e2:SetValue(c33746252.aclimit)
	c:RegisterEffect(e2)
end
function c33746252.aclimit(e,re,tp)
	return re:IsActiveType(TYPE_MONSTER)
end
