--剛鬼再戦
function c62376646.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,62376646+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c62376646.target)
	e1:SetOperation(c62376646.operation)
	c:RegisterEffect(e1)
end
function c62376646.spfilter(c,e,tp)
	return c:IsSetCard(0xfc) and c:GetLevel()>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and c:IsCanBeEffectTarget(e)
end
function c62376646.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local g=Duel.GetMatchingGroup(c62376646.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and g:GetClassCount(Card.GetLevel)>=2 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g1=g:Select(tp,1,1,nil)
	g:Remove(Card.IsLevel,nil,g1:GetFirst():GetLevel())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g2=g:Select(tp,1,1,nil)
	g1:Merge(g2)
	Duel.SetTargetCard(g1)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,2,0,0)
end
function c62376646.operation(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sg=g:Filter(Card.IsRelateToEffect,nil,e)
	if sg:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	if sg:GetCount()>ft then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		sg=sg:Select(tp,ft,ft,nil)
	end
	Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
