--古代の機械合成竜
function c81269231.initial_effect(c)
	--mat check
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_MATERIAL_CHECK)
	e1:SetValue(c81269231.valcheck)
	c:RegisterEffect(e1)
	--summon success
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetCondition(c81269231.regcon)
	e2:SetOperation(c81269231.regop)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
	--actlimit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EFFECT_CANNOT_ACTIVATE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0,1)
	e3:SetValue(c81269231.aclimit)
	e3:SetCondition(c81269231.actcon)
	c:RegisterEffect(e3)
end
function c81269231.valcheck(e,c)
	local g=c:GetMaterial()
	local flag=0
	local tc=g:GetFirst()
	while tc do
		if tc:IsSetCard(0x7) then flag=bit.bor(flag,0x1) end
		if tc:IsSetCard(0x51) then flag=bit.bor(flag,0x2) end
		tc=g:GetNext()
	end
	e:SetLabel(flag)
end
function c81269231.regcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function c81269231.regop(e,tp,eg,ep,ev,re,r,rp)
	local flag=e:GetLabelObject():GetLabel()
	local c=e:GetHandler()
	if bit.band(flag,0x1)~=0 then
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(81269231,0))
		e1:SetCategory(CATEGORY_REMOVE)
		e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
		e1:SetCode(EVENT_DAMAGE_STEP_END)
		e1:SetCondition(c81269231.rmcon)
		e1:SetTarget(c81269231.rmtg)
		e1:SetOperation(c81269231.rmop)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		c:RegisterEffect(e1)
	end
	if bit.band(flag,0x2)~=0 then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_ATTACK_ALL)
		e2:SetValue(1)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		c:RegisterEffect(e2)
	end
end
function c81269231.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local t=nil
	if ev==0 then t=Duel.GetAttackTarget()
	else t=Duel.GetAttacker() end
	e:SetLabelObject(t)
	return t and t:IsRelateToBattle() and e:GetHandler():IsStatus(STATUS_OPPO_BATTLE)
end
function c81269231.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetLabelObject():IsAbleToRemove() end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetLabelObject(),1,0,0)
end
function c81269231.rmop(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetLabelObject()
	if bc:IsRelateToBattle() then
		Duel.Remove(bc,POS_FACEUP,REASON_EFFECT)
	end
end
function c81269231.aclimit(e,re,tp)
	return (re:IsHasType(EFFECT_TYPE_ACTIVATE) or re:IsActiveType(TYPE_MONSTER)) and not re:GetHandler():IsImmuneToEffect(e)
end
function c81269231.actcon(e)
	local tp=e:GetHandlerPlayer()
	local a=Duel.GetAttacker()
	return a and a:IsSetCard(0x7) and a:IsControler(tp)
end
