--タツネクロ
function c3096468.initial_effect(c)
	--synchro custom
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SYNCHRO_MATERIAL_CUSTOM)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCondition(c3096468.syncon)
	e1:SetTarget(c3096468.syntg)
	e1:SetValue(1)
	e1:SetOperation(c3096468.synop)
	c:RegisterEffect(e1)
	--splimit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c3096468.splimit)
	c:RegisterEffect(e2)
	--hand synchro
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
	e3:SetCondition(c3096468.syncon)
	e3:SetCode(EFFECT_HAND_SYNCHRO)
	e3:SetTargetRange(0,1)
	c:RegisterEffect(e3)
end
function c3096468.synfilter(c,syncard,tuner,f)
	return c:IsFaceupEx() and c:IsCanBeSynchroMaterial(syncard,tuner) and (f==nil or f(c,syncard))
end
function c3096468.syncheck(c,g,mg,tp,lv,syncard,minc,maxc)
	g:AddCard(c)
	local ct=g:GetCount()
	local res=c3096468.syngoal(g,tp,lv,syncard,minc,ct)
		or (ct<maxc and mg:IsExists(c3096468.syncheck,1,g,g,mg,tp,lv,syncard,minc,maxc))
	g:RemoveCard(c)
	return res
end
function c3096468.syngoal(g,tp,lv,syncard,minc,ct)
	return ct>=minc
		and g:CheckWithSumEqual(Card.GetSynchroLevel,lv,ct,ct,syncard)
		and Duel.GetLocationCountFromEx(tp,tp,g,syncard)>0
		and g:FilterCount(Card.IsLocation,nil,LOCATION_HAND)<=1
		and aux.MustMaterialCheck(g,tp,EFFECT_MUST_BE_SMATERIAL)
end
function c3096468.syncon(e)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_NORMAL)
end
function c3096468.syntg(e,syncard,f,min,max)
	local minc=min+1
	local maxc=max+1
	local c=e:GetHandler()
	local tp=syncard:GetControler()
	local lv=syncard:GetLevel()
	if lv<=c:GetLevel() then return false end
	local g=Group.FromCards(c)
	local mg=Duel.GetSynchroMaterial(tp):Filter(c3096468.synfilter,c,syncard,c,f)
	local exg=Duel.GetMatchingGroup(c3096468.synfilter,tp,LOCATION_HAND,0,c,syncard,c,f)
	mg:Merge(exg)
	return mg:IsExists(c3096468.syncheck,1,g,g,mg,tp,lv,syncard,minc,maxc)
end
function c3096468.synop(e,tp,eg,ep,ev,re,r,rp,syncard,f,min,max)
	local minc=min+1
	local maxc=max+1
	local c=e:GetHandler()
	local lv=syncard:GetLevel()
	local g=Group.FromCards(c)
	local mg=Duel.GetSynchroMaterial(tp):Filter(c3096468.synfilter,c,syncard,c,f)
	local exg=Duel.GetMatchingGroup(c3096468.synfilter,tp,LOCATION_HAND,0,c,syncard,c,f)
	mg:Merge(exg)
	for i=1,maxc do
		local cg=mg:Filter(c3096468.syncheck,g,g,mg,tp,lv,syncard,minc,maxc)
		if cg:GetCount()==0 then break end
		local minct=1
		if c3096468.syngoal(g,tp,lv,syncard,minc,i) then
			minct=0
		end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
		local sg=cg:Select(tp,minct,1,nil)
		if sg:GetCount()==0 then break end
		g:Merge(sg)
	end
	if g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
		for tc in aux.Next(g) do
			local e1=Effect.CreateEffect(c)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_TO_GRAVE_REDIRECT)
			e1:SetValue(LOCATION_REMOVED)
			e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
			tc:RegisterEffect(e1,true)
		end
	end
	Duel.SetSynchroMaterial(g)
end
function c3096468.splimit(e,c)
	return not c:IsRace(RACE_ZOMBIE)
end
