--一撃必殺侍
function c64538655.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(64538655,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLE_START)
	e1:SetCondition(c64538655.descon)
	e1:SetTarget(c64538655.destg)
	e1:SetOperation(c64538655.desop)
	c:RegisterEffect(e1)
end
c64538655.toss_coin=true
function c64538655.descon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetAttackTarget()~=nil
end
function c64538655.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1)
end
function c64538655.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetAttackTarget()
	if c==tc then tc=Duel.GetAttacker() end
	if not tc:IsRelateToBattle() then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_COIN)
	local coin=Duel.AnnounceCoin(tp)
	local res=Duel.TossCoin(tp,1)
	if coin~=res then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
