--RR－インペイル・レイニアス
function c60950180.initial_effect(c)
	--pos
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(60950180,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c60950180.poscon)
	e1:SetTarget(c60950180.postg)
	e1:SetOperation(c60950180.posop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(60950180,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,60950180)
	e2:SetCondition(c60950180.spcon)
	e2:SetTarget(c60950180.sptg)
	e2:SetOperation(c60950180.spop)
	c:RegisterEffect(e2)
	if not c60950180.global_check then
		c60950180.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SUMMON_SUCCESS)
		ge1:SetLabel(60950180)
		ge1:SetOperation(aux.sumreg)
		Duel.RegisterEffect(ge1,0)
		local ge2=ge1:Clone()
		ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge2:SetLabel(60950180)
		Duel.RegisterEffect(ge2,0)
	end
end
function c60950180.poscon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(60950180)>0
end
function c60950180.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsPosition(POS_FACEUP_ATTACK) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsPosition,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,POS_FACEUP_ATTACK) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
	local g=Duel.SelectTarget(tp,Card.IsPosition,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,POS_FACEUP_ATTACK)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c60950180.posop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.ChangePosition(tc,POS_FACEUP_DEFENCE)
	end
end
function c60950180.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetAttackedCount()>0 and Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c60950180.spfilter(c,e,tp)
	return c:IsSetCard(0xba) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c60950180.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c60950180.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c60950180.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c60950180.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c60950180.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
