--悪魔の技
function c5168381.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCondition(c5168381.condition)
	e1:SetTarget(c5168381.target)
	e1:SetOperation(c5168381.activate)
	c:RegisterEffect(e1)
end
function c5168381.cfilter(c)
	return c:IsRace(RACE_FIEND) and c:IsFaceup()
end
function c5168381.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c5168381.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c5168381.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chkc then return chkc:IsOnField() and chkc~=e:GetHandler() end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c5168381.tgfilter(c)
	return c:IsRace(RACE_FIEND) and c:IsAbleToGrave()
end
function c5168381.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	local g=Duel.GetMatchingGroup(c5168381.tgfilter,tp,LOCATION_DECK,0,nil)
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and g:GetCount()>0
		and Duel.SelectYesNo(tp,aux.Stringid(5168381,0)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local sg=g:Select(tp,1,1,nil)
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
end
