--魔界大道具 「ニゲ馬車」
function c86578200.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--indes
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x10ec))
	e2:SetValue(c86578200.indct)
	c:RegisterEffect(e2)
	--cannot be target
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(86578200,0))
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_SZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCountLimit(1)
	e3:SetTarget(c86578200.tgtg)
	e3:SetOperation(c86578200.tgop)
	c:RegisterEffect(e3)
	--return
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(86578200,1))
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_DESTROYED)
	e4:SetProperty(EFFECT_FLAG_DELAY)
	e4:SetCondition(c86578200.thcon)
	e4:SetTarget(c86578200.thtg)
	e4:SetOperation(c86578200.thop)
	c:RegisterEffect(e4)
end
function c86578200.indct(e,re,r,rp)
	if bit.band(r,REASON_BATTLE)~=0 then
		return 1
	else return 0 end
end
function c86578200.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x10ec)
end
function c86578200.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c86578200.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c86578200.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c86578200.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c86578200.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetValue(aux.tgoval)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
		tc:RegisterEffect(e1)
	end
end
function c86578200.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return rp==1-tp and c:IsReason(REASON_EFFECT) and c:IsPreviousControler(tp)
		and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN)
		and Duel.IsExistingMatchingCard(c86578200.filter,tp,LOCATION_EXTRA,0,1,nil)
end
function c86578200.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c86578200.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
	end
end
