--ダイノルフィア・フレンジー
function c78420796.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e1:SetCountLimit(1,78420796+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(c78420796.condition)
	e1:SetCost(c78420796.cost)
	e1:SetTarget(c78420796.target)
	e1:SetOperation(c78420796.operation)
	c:RegisterEffect(e1)
	--change damage
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(c78420796.cdcon)
	e2:SetCost(aux.bfgcost)
	e2:SetOperation(c78420796.cdop)
	c:RegisterEffect(e2)
end
function c78420796.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c78420796.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c78420796.filter1(c)
	return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c78420796.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x173) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c78420796.fcheck(tp,sg,fc)
	return aux.gfcheck(sg,Card.IsLocation,LOCATION_DECK,LOCATION_EXTRA)
end
function c78420796.gcheck(sg)
	return #sg<=2
end
function c78420796.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetMatchingGroup(c78420796.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
		aux.FCheckAdditional=c78420796.fcheck
		aux.GCheckAdditional=c78420796.gcheck
		local res=Duel.IsExistingMatchingCard(c78420796.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c78420796.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		aux.FCheckAdditional=nil
		aux.GCheckAdditional=nil
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_DECK+LOCATION_EXTRA)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c78420796.operation(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetMatchingGroup(c78420796.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
	aux.FCheckAdditional=c78420796.fcheck
	aux.GCheckAdditional=c78420796.gcheck
	local sg1=Duel.GetMatchingGroup(c78420796.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c78420796.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
	aux.FCheckAdditional=nil
	aux.GCheckAdditional=nil
end
function c78420796.cdcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetLP(tp)<=2000 and rp==1-tp
end
function c78420796.cdop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CHANGE_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetValue(c78420796.damval1)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
end
function c78420796.damval1(e,re,val,r,rp,rc)
	if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0
	else return val end
end
