--ネオス・ワイズマン
function c5126490.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c5126490.spcon)
	e2:SetOperation(c5126490.spop)
	c:RegisterEffect(e2)
	--damage&recover
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(5126490,0))
	e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_RECOVER)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_DAMAGE_STEP_END)
	e3:SetTarget(c5126490.damtg)
	e3:SetOperation(c5126490.damop)
	c:RegisterEffect(e3)
	--
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e4:SetValue(1)
	c:RegisterEffect(e4)
end
function c5126490.spfilter1(c,tp)
	return c:IsFaceup() and c:IsCode(89943723) and c:IsAbleToGraveAsCost()
		and Duel.IsExistingMatchingCard(c5126490.spfilter2,tp,LOCATION_MZONE,0,1,c)
end
function c5126490.spfilter2(c)
	return c:IsFaceup() and c:IsCode(78371393) and c:IsAbleToGraveAsCost()
end
function c5126490.spcon(e,c)
	if c==nil then return true end 
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>-2
		and Duel.IsExistingMatchingCard(c5126490.spfilter1,tp,LOCATION_MZONE,0,1,nil,tp)
end
function c5126490.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g1=Duel.SelectMatchingCard(tp,c5126490.spfilter1,tp,LOCATION_MZONE,0,1,1,nil,tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g2=Duel.SelectMatchingCard(tp,c5126490.spfilter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst())
	g1:Merge(g2)
	Duel.SendtoGrave(g1,REASON_COST)
end
function c5126490.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetAttackTarget()~=nil end
	local bc=e:GetHandler():GetBattleTarget()
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,bc:GetAttack())
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,bc:GetDefence())
end
function c5126490.damop(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	local atk=bc:GetAttack()
	local def=bc:GetDefence()
	if atk<0 then atk=0 end
	if def<0 then def=0 end
	Duel.Damage(1-tp,atk,REASON_EFFECT,true)
	Duel.Recover(tp,def,REASON_EFFECT,true)
	Duel.RDComplete()
end
