--シャインスピリッツ
function c12624008.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(12624008,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetCondition(c12624008.condition)
	e1:SetTarget(c12624008.target)
	e1:SetOperation(c12624008.operation)
	c:RegisterEffect(e1)
end
function c12624008.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c12624008.filter(c)
	return (c:IsFacedown() or c:GetAttribute()~=ATTRIBUTE_LIGHT)
end
function c12624008.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(c12624008.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c12624008.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c12624008.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
