--E・HERO ストーム・ネオス
function c49352945.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode3(c,89943723,17955766,54959865,false,false)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c49352945.splimit)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_EXTRA)
	e2:SetCondition(c49352945.spcon)
	e2:SetOperation(c49352945.spop)
	c:RegisterEffect(e2)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(49352945,0))
	e3:SetCategory(CATEGORY_TODECK)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c49352945.retcon1)
	e3:SetTarget(c49352945.rettg)
	e3:SetOperation(c49352945.retop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(0)
	e4:SetCondition(c49352945.retcon2)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(49352945,1))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetTarget(c49352945.destg)
	e5:SetOperation(c49352945.desop)
	c:RegisterEffect(e5)
	--todeck
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(49352945,2))
	e6:SetCategory(CATEGORY_TODECK)
	e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e6:SetCode(49352945)
	e6:SetTarget(c49352945.tdtg)
	e6:SetOperation(c49352945.tdop)
	c:RegisterEffect(e6)
end
function c49352945.splimit(e,se,sp,st)
	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c49352945.spfilter(c,code)
	return c:IsAbleToDeckOrExtraAsCost() and c:IsFusionCode(code)
end
function c49352945.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<-2 then return false end
	local g1=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,89943723)
	local g2=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,17955766)
	local g3=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,54959865)
	if g1:GetCount()==0 or g2:GetCount()==0 or g3:GetCount()==0 then return false end
	if ft>0 then return true end
	local f1=g1:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)>0 and 1 or 0
	local f2=g2:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)>0 and 1 or 0
	local f3=g3:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)>0 and 1 or 0
	if ft==-2 then return f1+f2+f3==3
	elseif ft==-1 then return f1+f2+f3>=2
	else return f1+f2+f3>=1 end
end
function c49352945.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local g1=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,89943723)
	local g2=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,17955766)
	local g3=Duel.GetMatchingGroup(c49352945.spfilter,tp,LOCATION_ONFIELD,0,nil,54959865)
	g1:Merge(g2)
	g1:Merge(g3)
	local g=Group.CreateGroup()
	local tc=nil
	for i=1,3 do
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
		if ft<=0 then
			tc=g1:FilterSelect(tp,Card.IsLocation,1,1,nil,LOCATION_MZONE):GetFirst()
		else
			tc=g1:Select(tp,1,1,nil):GetFirst()
		end
		g:AddCard(tc)
		if tc:IsFusionCode(89943723) then
			g1:Remove(Card.IsFusionCode,nil,89943723)
		elseif tc:IsFusionCode(17955766) then
			g1:Remove(Card.IsFusionCode,nil,17955766)
		elseif tc:IsFusionCode(54959865) then
			g1:Remove(Card.IsFusionCode,nil,54959865)
		end
		ft=ft+1
	end
	local cg=g:Filter(Card.IsFacedown,nil)
	if cg:GetCount()>0 then
		Duel.ConfirmCards(1-tp,cg)
	end
	Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function c49352945.retcon1(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsHasEffect(42015635)
end
function c49352945.retcon2(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsHasEffect(42015635)
end
function c49352945.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToExtra() end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c49352945.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
	if c:IsLocation(LOCATION_EXTRA) then
		Duel.RaiseSingleEvent(c,49352945,e,0,0,0,0)
	end
end
function c49352945.desfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable()
end
function c49352945.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c49352945.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
function c49352945.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c49352945.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
