--ヴェンデット・ストリゲス
function c49477180.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(49477180,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,49477180)
	e1:SetCost(c49477180.spcost)
	e1:SetTarget(c49477180.sptg)
	e1:SetOperation(c49477180.spop)
	c:RegisterEffect(e1)
	--gain
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_EVENT_PLAYER)
	e2:SetCode(EVENT_BE_MATERIAL)
	e2:SetCountLimit(1,49477181)
	e2:SetCondition(c49477180.mtcon)
	e2:SetOperation(c49477180.mtop)
	c:RegisterEffect(e2)
end
function c49477180.spcfilter(c)
	return c:IsSetCard(0x106) and not c:IsPublic()
end
function c49477180.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c49477180.spcfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local cg=Duel.SelectMatchingCard(tp,c49477180.spcfilter,tp,LOCATION_HAND,0,1,1,nil)
	Duel.ConfirmCards(1-tp,cg)
	Duel.ShuffleHand(tp)
end
function c49477180.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c49477180.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 or not c:IsRelateToEffect(e) then return end
	if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1,true)
	end
end
function c49477180.mtcon(e,tp,eg,ep,ev,re,r,rp)
	return r==REASON_RITUAL and e:GetHandler():IsPreviousLocation(LOCATION_MZONE)
		and eg:IsExists(Card.IsSetCard,1,nil,0x106)
end
function c49477180.mtop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=eg:Filter(Card.IsSetCard,nil,0x106)
	local rc=g:GetFirst()
	if not rc then return end
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(49477180,1))
	e1:SetCategory(CATEGORY_HANDES+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLED)
	e1:SetTarget(c49477180.drtg)
	e1:SetOperation(c49477180.drop)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	rc:RegisterEffect(e1,true)
	if not rc:IsType(TYPE_EFFECT) then
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_ADD_TYPE)
		e3:SetValue(TYPE_EFFECT)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		rc:RegisterEffect(e3,true)
	end
	rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(49477180,2))
end
function c49477180.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetAttackTarget()~=nil and Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c49477180.drop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.Draw(tp,1,REASON_EFFECT)~=0 then
		Duel.BreakEffect()
		Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
	end
end
