--クリフォート・ディスク
function c64496451.initial_effect(c)
	--pendulum summon
	aux.AddPendulumProcedure(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--splimit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetRange(LOCATION_PZONE)
	e2:SetTargetRange(1,0)
	e2:SetCondition(aux.nfbdncon)
	e2:SetTarget(c64496451.splimit)
	c:RegisterEffect(e2)
	--atk up
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetRange(LOCATION_PZONE)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetTargetRange(LOCATION_MZONE,0)
	e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xaa))
	e3:SetValue(300)
	c:RegisterEffect(e3)
	--summon with no tribute
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(64496451,0))
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e4:SetCode(EFFECT_SUMMON_PROC)
	e4:SetCondition(c64496451.ntcon)
	c:RegisterEffect(e4)
	--change level
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_SUMMON_COST)
	e5:SetOperation(c64496451.lvop)
	c:RegisterEffect(e5)
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_SINGLE)
	e6:SetCode(EFFECT_SPSUMMON_COST)
	e6:SetOperation(c64496451.lvop2)
	c:RegisterEffect(e6)
	--immune
	local e7=Effect.CreateEffect(c)
	e7:SetType(EFFECT_TYPE_SINGLE)
	e7:SetCode(EFFECT_IMMUNE_EFFECT)
	e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
	e7:SetRange(LOCATION_MZONE)
	e7:SetCondition(c64496451.immcon)
	e7:SetValue(aux.qlifilter)
	c:RegisterEffect(e7)
	--summon success
	local e8=Effect.CreateEffect(c)
	e8:SetDescription(aux.Stringid(64496451,1))
	e8:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e8:SetCode(EVENT_SUMMON_SUCCESS)
	e8:SetCondition(c64496451.spcon)
	e8:SetTarget(c64496451.sptg)
	e8:SetOperation(c64496451.spop)
	c:RegisterEffect(e8)
	--tribute check
	local e9=Effect.CreateEffect(c)
	e9:SetType(EFFECT_TYPE_SINGLE)
	e9:SetCode(EFFECT_MATERIAL_CHECK)
	e9:SetValue(c64496451.valcheck)
	e9:SetLabelObject(e8)
	c:RegisterEffect(e9)
end
function c64496451.splimit(e,c)
	return not c:IsSetCard(0xaa)
end
function c64496451.ntcon(e,c,minc)
	if c==nil then return true end
	return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c64496451.lvcon(e)
	return e:GetHandler():GetMaterialCount()==0
end
function c64496451.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_LEVEL)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c64496451.lvcon)
	e1:SetValue(4)
	e1:SetReset(RESET_EVENT+0xff0000)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_SET_BASE_ATTACK)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c64496451.lvcon)
	e2:SetValue(1800)
	e2:SetReset(RESET_EVENT+0xff0000)
	c:RegisterEffect(e2)
end
function c64496451.lvop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_LEVEL)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(4)
	e1:SetReset(RESET_EVENT+0xff0000)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_SET_BASE_ATTACK)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetValue(1800)
	e2:SetReset(RESET_EVENT+0xff0000)
	c:RegisterEffect(e2)
end
function c64496451.immcon(e)
	return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_NORMAL)==SUMMON_TYPE_NORMAL
end
function c64496451.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE and e:GetLabel()==1
end
function c64496451.spfilter(c,e,tp)
	return c:IsSetCard(0xaa) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c64496451.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingMatchingCard(c64496451.spfilter,tp,LOCATION_DECK,0,2,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c64496451.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
	local c=e:GetHandler()
	local fid=c:GetFieldID()
	local g=Duel.GetMatchingGroup(c64496451.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	if g:GetCount()>=2 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,2,2,nil)
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		sg:GetFirst():RegisterFlagEffect(64496451,RESET_EVENT+0x1fe0000,0,0,fid)
		sg:GetNext():RegisterFlagEffect(64496451,RESET_EVENT+0x1fe0000,0,0,fid)
		sg:KeepAlive()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e1:SetCountLimit(1)
		e1:SetLabel(fid)
		e1:SetLabelObject(sg)
		e1:SetCondition(c64496451.descon)
		e1:SetOperation(c64496451.desop)
		Duel.RegisterEffect(e1,tp)
	end
end
function c64496451.desfilter(c,fid)
	return c:GetFlagEffectLabel(64496451)==fid
end
function c64496451.descon(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	if not g:IsExists(c64496451.desfilter,1,nil,e:GetLabel()) then
		g:DeleteGroup()
		e:Reset()
		return false
	else return true end
end
function c64496451.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	local tg=g:Filter(c64496451.desfilter,nil,e:GetLabel())
	Duel.Destroy(tg,REASON_EFFECT)
end
function c64496451.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsSetCard,1,nil,0xaa) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
