--転生炎獣フォクシー
function c94620082.initial_effect(c)
	--to hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(94620082,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,94620082)
	e1:SetTarget(c94620082.thtg)
	e1:SetOperation(c94620082.thop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(94620082,2))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,94620082)
	e2:SetCondition(c94620082.spcon)
	e2:SetCost(c94620082.spcost)
	e2:SetTarget(c94620082.sptg)
	e2:SetOperation(c94620082.spop)
	c:RegisterEffect(e2)
end
function c94620082.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3
		and Duel.GetDecktopGroup(tp,3):FilterCount(Card.IsAbleToHand,nil)>0 end
	Duel.SetTargetPlayer(tp)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end
function c94620082.thfilter(c)
	return c:IsSetCard(0x119) and c:IsAbleToHand()
end
function c94620082.thop(e,tp,eg,ep,ev,re,r,rp)
	local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
	Duel.ConfirmDecktop(p,3)
	local g=Duel.GetDecktopGroup(p,3)
	if g:GetCount()>0 and g:IsExists(c94620082.thfilter,1,nil) and Duel.SelectYesNo(p,aux.Stringid(94620082,1)) then
		Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND)
		local sg=g:FilterSelect(p,c94620082.thfilter,1,1,nil)
		Duel.SendtoHand(sg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-p,sg)
		Duel.ShuffleHand(p)
	end
	Duel.ShuffleDeck(p)
end
function c94620082.desfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c94620082.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c94620082.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c94620082.cfilter(c)
	return c:IsSetCard(0x119) and c:IsDiscardable()
end
function c94620082.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c94620082.cfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,c94620082.cfilter,1,1,REASON_COST+REASON_DISCARD,nil)
end
function c94620082.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c94620082.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local g=Duel.GetMatchingGroup(c94620082.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
		if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(94620082,3)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local dg=g:Select(tp,1,1,nil)
			Duel.HintSelection(dg)
			Duel.Destroy(dg,REASON_EFFECT)
		end
	end
end
