--海亀壊獣ガメシエル
function c55063751.initial_effect(c)
	c:SetUniqueOnField(1,0,aux.FilterBoolFunction(Card.IsSetCard,0xd3),LOCATION_MZONE)
	--special summon rule
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
	e1:SetTargetRange(POS_FACEUP_ATTACK,1)
	e1:SetCondition(c55063751.spcon)
	e1:SetOperation(c55063751.spop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetRange(LOCATION_HAND)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
	e2:SetTargetRange(POS_FACEUP_ATTACK,0)
	e2:SetCondition(c55063751.spcon2)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(55063751,0))
	e3:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_CHAINING)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c55063751.negcon)
	e3:SetCost(c55063751.negcost)
	e3:SetTarget(c55063751.negtg)
	e3:SetOperation(c55063751.negop)
	c:RegisterEffect(e3)
end
function c55063751.spfilter(c,tp)
	return c:IsReleasable() and Duel.GetMZoneCount(1-tp,c,tp)>0
end
function c55063751.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.IsExistingMatchingCard(c55063751.spfilter,tp,0,LOCATION_MZONE,1,nil,tp)
end
function c55063751.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectMatchingCard(tp,c55063751.spfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
	Duel.Release(g,REASON_COST)
end
function c55063751.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xd3)
end
function c55063751.spcon2(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c55063751.cfilter,tp,0,LOCATION_MZONE,1,nil)
end
function c55063751.negcon(e,tp,eg,ep,ev,re,r,rp)
	if ep==tp or e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	return not re:GetHandler():IsCode(55063751) and Duel.IsChainNegatable(ev)
end
function c55063751.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x37,2,REASON_COST) end
	Duel.RemoveCounter(tp,1,1,0x37,2,REASON_COST)
end
function c55063751.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return aux.nbcon(tp,re) end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
	end
end
function c55063751.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
	end
end
