--捕食活動
function c31643613.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,31643613+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c31643613.sptg)
	e1:SetOperation(c31643613.spop)
	c:RegisterEffect(e1)
end
function c31643613.spfilter(c,e,tp)
	return c:IsSetCard(0x10f3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c31643613.thfilter(c)
	return c:IsSetCard(0xf3) and not c:IsCode(31643613) and c:IsAbleToHand()
end
function c31643613.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c31643613.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
		and Duel.IsExistingMatchingCard(c31643613.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c31643613.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c31643613.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g2=Duel.SelectMatchingCard(tp,c31643613.thfilter,tp,LOCATION_DECK,0,1,1,nil)
		if #g2>0 then
			Duel.SendtoHand(g2,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g2)
		end
	end
	Duel.SpecialSummonComplete()
	if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c31643613.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c31643613.splimit(e,c)
	return not c:IsType(TYPE_FUSION) and c:IsLocation(LOCATION_EXTRA)
end
