--ドラゴンメイド・エルデ
function c76782778.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(76782778,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_HAND)
	e1:SetHintTiming(TIMING_END_PHASE)
	e1:SetCountLimit(1,76782778)
	e1:SetCost(c76782778.spcost1)
	e1:SetTarget(c76782778.sptg1)
	e1:SetOperation(c76782778.spop1)
	c:RegisterEffect(e1)
	--indestructable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c76782778.indcon)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(76782778,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,76782779)
	e3:SetTarget(c76782778.sptg2)
	e3:SetOperation(c76782778.spop2)
	c:RegisterEffect(e3)
end
function c76782778.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c76782778.spfilter1(c,e,tp)
	return c:IsSetCard(0x133) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c76782778.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c76782778.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c76782778.spop1(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c76782778.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c76782778.indfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_FUSION)
end
function c76782778.indcon(e)
	return Duel.IsExistingMatchingCard(c76782778.indfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c76782778.spfilter2(c,e,tp)
	return c:IsSetCard(0x133) and c:IsLevel(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c76782778.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToHand()
		and Duel.GetMZoneCount(tp,c)>0
		and Duel.IsExistingMatchingCard(c76782778.spfilter2,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c76782778.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
		and c:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c76782778.spfilter2,tp,LOCATION_HAND,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
