--Boot-Up Admiral - Destroyer Dynamo
function c36322312.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c36322312.sprcon)
	e2:SetTarget(c36322312.sprtg)
	e2:SetOperation(c36322312.sprop)
	c:RegisterEffect(e2)
	--indestructable
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c36322312.indcon)
	e3:SetValue(1)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(36322312,0))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetTarget(c36322312.destg)
	e5:SetOperation(c36322312.desop)
	c:RegisterEffect(e5)
end
function c36322312.sprfilter(c)
	return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x51) and bit.band(c:GetOriginalType(),TYPE_MONSTER)~=0 and c:IsAbleToGraveAsCost()
end
function c36322312.fselect(g,tp)
	return Duel.GetMZoneCount(tp,g)>0
end
function c36322312.sprcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(c36322312.sprfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
	return g:CheckSubGroup(c36322312.fselect,2,2,tp)
end
function c36322312.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local g=Duel.GetMatchingGroup(c36322312.sprfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local sg=g:SelectSubGroup(tp,c36322312.fselect,true,2,2,tp)
	if sg then
		sg:KeepAlive()
		e:SetLabelObject(sg)
		return true
	else return false end
end
function c36322312.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	Duel.SendtoGrave(g,REASON_COST)
	g:DeleteGroup()
end
function c36322312.indfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x51) and (c:IsLocation(LOCATION_MZONE) or (bit.band(c:GetOriginalType(),TYPE_MONSTER)~=0 and c:GetEquipTarget()))
end
function c36322312.indcon(e)
	return Duel.IsExistingMatchingCard(c36322312.indfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
end
function c36322312.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsOnField() and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,c)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c36322312.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
