--リサイクル
function c96316857.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--recycle
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(96316857,0))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c96316857.rccon)
	e2:SetCost(c96316857.rccost)
	e2:SetTarget(c96316857.rctg)
	e2:SetOperation(c96316857.rcop)
	c:RegisterEffect(e2)
end
function c96316857.rccon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c96316857.rccost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,300) end
	Duel.PayLPCost(tp,300)
end
function c96316857.filter(c)
	return c:IsAbleToDeck() and not c:IsType(TYPE_MONSTER)
end
function c96316857.rctg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c96316857.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c96316857.filter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c96316857.filter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c96316857.rcop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,1,REASON_EFFECT)
	end
end
