--マジェスペクター・フロッグ
function c645794.initial_effect(c)
	--pendulum summon
	aux.AddPendulumProcedure(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetCountLimit(1,645794)
	e2:SetTarget(c645794.settg)
	e2:SetOperation(c645794.setop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--cannot target
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e4:SetValue(aux.tgoval)
	c:RegisterEffect(e4)
	--indes
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(c645794.indval)
	c:RegisterEffect(e5)
end
function c645794.filter(c)
	return c:IsSetCard(0xd0) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c645794.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c645794.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c645794.setop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local g=Duel.SelectMatchingCard(tp,c645794.filter,tp,LOCATION_DECK,0,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.SSet(tp,tc)
		Duel.ConfirmCards(1-tp,tc)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CANNOT_TRIGGER)
		e1:SetReset(RESET_EVENT+0x17a0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function c645794.indval(e,re,tp)
	return tp~=e:GetHandlerPlayer()
end
