--海晶乙女ワンダーハート
function c94207108.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WATER),2)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(94207108,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c94207108.spcon1)
	e1:SetCost(c94207108.spcost1)
	e1:SetTarget(c94207108.sptg1)
	e1:SetOperation(c94207108.spop1)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(94207108,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCondition(c94207108.spcon2)
	e2:SetTarget(c94207108.sptg2)
	e2:SetOperation(c94207108.spop2)
	c:RegisterEffect(e2)
end
function c94207108.spcon1(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetBattleTarget()~=nil
end
function c94207108.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:GetFlagEffect(94207109)==0 end
	c:RegisterFlagEffect(94207109,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL,0,1)
end
function c94207108.spfilter1(c,e,tp,ec)
	return c:IsSetCard(0x12b) and c:GetEquipTarget()==ec and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c94207108.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c94207108.spfilter1,tp,LOCATION_SZONE,0,1,nil,e,tp,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_SZONE)
end
function c94207108.spop1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c94207108.spfilter1,tp,LOCATION_SZONE,0,1,1,nil,e,tp,c)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local fid=c:GetFieldID()
		c:RegisterFlagEffect(94207108,RESET_EVENT+RESETS_STANDARD,0,1,fid)
		tc:RegisterFlagEffect(94207108,RESET_EVENT+RESETS_STANDARD,0,1,fid)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetCountLimit(1)
		e1:SetLabel(fid)
		e1:SetLabelObject(tc)
		e1:SetCondition(c94207108.eqcon(c))
		e1:SetOperation(c94207108.eqop(c))
		Duel.RegisterEffect(e1,tp)
	end
	if c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
		c:RegisterEffect(e1)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e3:SetCode(EVENT_PRE_BATTLE_DAMAGE)
		e3:SetOperation(c94207108.damop)
		e3:SetReset(RESET_PHASE+PHASE_DAMAGE)
		Duel.RegisterEffect(e3,tp)
	end
end
function c94207108.damop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ChangeBattleDamage(tp,0)
end
function c94207108.eqcon(mc)
	return
		function (e,tp,eg,ep,ev,re,r,rp)
			local tc=e:GetLabelObject()
			if mc:GetFlagEffectLabel(94207108)~=e:GetLabel() or tc:GetFlagEffectLabel(94207108)~=e:GetLabel() then
				e:Reset()
				return false
			else return true end
		end
end
function c94207108.eqop(mc)
	return
		function (e,tp,eg,ep,ev,re,r,rp)
			local tc=e:GetLabelObject()
			if not Duel.Equip(tp,tc,mc) then return end
			local e1=Effect.CreateEffect(mc)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetValue(c94207108.eqlimit)
			e1:SetLabelObject(mc)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1)
		end
end
function c94207108.eqlimit(e,c)
	return e:GetLabelObject()==c
end
function c94207108.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and e:GetHandler():GetPreviousControler()==tp
end
function c94207108.spfilter2(c,e,tp)
	return c:IsSetCard(0x12b) and c:IsLinkBelow(3) and c:IsType(TYPE_LINK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c94207108.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c94207108.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c94207108.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c94207108.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
