--破壊竜ガンドラ
---@param c Card
function c64681432.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--summon,flip
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(c64681432.tgreg1)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
	e3:SetOperation(c64681432.tgreg2)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(64681432,0))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCost(c64681432.descost)
	e4:SetTarget(c64681432.destg)
	e4:SetOperation(c64681432.desop)
	c:RegisterEffect(e4)
	--to grave
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e5:SetDescription(aux.Stringid(64681432,1))
	e5:SetCategory(CATEGORY_TOGRAVE)
	e5:SetCode(EVENT_PHASE+PHASE_END)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetCondition(c64681432.tgcon)
	e5:SetTarget(c64681432.tgtg)
	e5:SetOperation(c64681432.tgop)
	c:RegisterEffect(e5)
end
function c64681432.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c64681432.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end
	local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function c64681432.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local sg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
	local ct=Duel.Destroy(sg,REASON_EFFECT,LOCATION_REMOVED)
	if ct>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(ct*300)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e1)
	end
end
function c64681432.tgreg1(e,tp,eg,ep,ev,re,r,rp)
	e:GetHandler():RegisterFlagEffect(64681432,RESET_EVENT+0x1ec0000+RESET_PHASE+PHASE_END,0,1)
end
function c64681432.tgreg2(e,tp,eg,ep,ev,re,r,rp)
	e:GetHandler():RegisterFlagEffect(64681432,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,1)
end
function c64681432.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(64681432)~=0
end
function c64681432.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
end
function c64681432.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.SendtoGrave(c,REASON_EFFECT)
	end
end
