--海造賊－静寂のメルケ号
---@param c Card
function c20248754.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,4,2)
	c:EnableReviveLimit()
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(20248754,0))
	e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,20248754)
	e1:SetCondition(c20248754.rmcon1)
	e1:SetCost(c20248754.rmcost)
	e1:SetTarget(c20248754.rmtg)
	e1:SetOperation(c20248754.rmop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCondition(c20248754.rmcon2)
	c:RegisterEffect(e2)
	--destroy replace
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_DESTROY_REPLACE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTarget(c20248754.reptg)
	e3:SetValue(c20248754.repval)
	c:RegisterEffect(e3)
end
function c20248754.confilter(c)
	return c:IsFaceup() and c:IsSetCard(0x13f)
end
function c20248754.rmcon1(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetHandler():GetEquipGroup()
	return not g or not g:IsExists(c20248754.confilter,1,nil)
end
function c20248754.rmcon2(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetHandler():GetEquipGroup()
	return g and g:IsExists(c20248754.confilter,1,nil)
end
function c20248754.costfilter(c)
	return c:IsSetCard(0x13f) and c:IsDiscardable()
end
function c20248754.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c20248754.costfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,c20248754.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c20248754.rmfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToRemove()
end
function c20248754.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c20248754.rmfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c20248754.rmfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,c20248754.rmfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c20248754.thfilter(c)
	return c:IsSetCard(0x13f) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c20248754.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and Duel.IsExistingMatchingCard(c20248754.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(20248754,1)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,c20248754.thfilter,tp,LOCATION_DECK,0,1,1,nil)
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c20248754.repfilter(c,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0x13f) and c:IsReason(REASON_EFFECT+REASON_BATTLE) and not c:IsReason(REASON_REPLACE)
end
function c20248754.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return eg:IsExists(c20248754.repfilter,1,nil,tp)
		and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
	if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
		e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT)
		return true
	end
	return false
end
function c20248754.repval(e,c)
	return c20248754.repfilter(c,e:GetHandlerPlayer())
end
