--召魔装着
function c54250060.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--atk up
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetRange(LOCATION_FZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_DRAGON+RACE_WARRIOR+RACE_SPELLCASTER))
	e2:SetValue(300)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(54250060,0))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_FZONE)
	e4:SetCountLimit(1)
	e4:SetCost(c54250060.spcost)
	e4:SetTarget(c54250060.sptg)
	e4:SetOperation(c54250060.spop)
	c:RegisterEffect(e4)
	--to hand
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(54250060,1))
	e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_FZONE)
	e5:SetCountLimit(1)
	e5:SetCost(c54250060.thcost)
	e5:SetTarget(c54250060.thtg)
	e5:SetOperation(c54250060.thop)
	c:RegisterEffect(e5)
end
function c54250060.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_DISCARD+REASON_COST,nil)
end
function c54250060.spfilter(c,e,tp)
	return c:IsSetCard(0xca) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c54250060.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c54250060.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c54250060.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c54250060.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c54250060.cfilter(c)
	return c:IsRace(RACE_WARRIOR+RACE_SPELLCASTER) and c:IsAbleToRemoveAsCost()
end
function c54250060.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c54250060.cfilter,tp,LOCATION_GRAVE,0,4,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c54250060.cfilter,tp,LOCATION_GRAVE,0,4,4,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c54250060.thfilter(c)
	return c:IsSetCard(0xcb) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c54250060.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c54250060.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c54250060.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c54250060.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
