--破壊剣士の守護絆竜
function c47158777.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,nil,2,2)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(47158777,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,47158777)
	e1:SetCondition(c47158777.tgcon)
	e1:SetTarget(c47158777.tgtg)
	e1:SetOperation(c47158777.tgop)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(47158777,1))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,47158778)
	e2:SetCondition(c47158777.damcon)
	e2:SetTarget(c47158777.damtg)
	e2:SetOperation(c47158777.damop)
	c:RegisterEffect(e2)
end
function c47158777.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c47158777.tgfilter(c)
	return c:IsSetCard(0xd6) and c:IsAbleToGrave()
end
function c47158777.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c47158777.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_HAND)
end
function c47158777.spfilter(c,e,tp)
	return c:IsSetCard(0xd7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c47158777.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c47158777.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c47158777.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
		and Duel.SelectYesNo(tp,aux.Stringid(47158777,2)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,c47158777.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c47158777.damfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xd7) and c:GetAttackAnnouncedCount()==0 and c:GetAttack()>0
end
function c47158777.damcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)<=0
end
function c47158777.damtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c47158777.damfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c47158777.damfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,c47158777.damfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetAttack())
end
function c47158777.damop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT)
	end
end
