--アマゾネス女帝
function c4591250.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddFusionProcCodeFun(c,15951532,aux.FilterBoolFunction(Card.IsFusionSetCard,0x4),1,true,true)
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_ONFIELD,0)
	e1:SetTarget(c4591250.indtg)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	c:RegisterEffect(e2)
	--pierce
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_PIERCE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(LOCATION_MZONE,0)
	e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x4))
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(4591250,0))
	e4:SetCategory(CATEGORY_DAMAGE)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e4:SetCondition(c4591250.spcon)
	e4:SetTarget(c4591250.sptg)
	e4:SetOperation(c4591250.spop)
	c:RegisterEffect(e4)
end
function c4591250.indtg(e,c)
	return c:IsSetCard(0x4) and c~=e:GetHandler()
end
function c4591250.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return bit.band(c:GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
		and (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()~=tp and c:IsReason(REASON_EFFECT)))
		and c:IsPreviousPosition(POS_FACEUP)
end
function c4591250.filter(c,e,tp)
	return c:IsCode(15951532) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c4591250.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c4591250.filter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c4591250.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c4591250.filter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
