--スクリーン・オブ・レッド
function c18634367.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,0x28)
	e1:SetTarget(c18634367.target)
	e1:SetOperation(c18634367.spop)
	c:RegisterEffect(e1)
	--cannot attack
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(0,LOCATION_MZONE)
	c:RegisterEffect(e2)
	--maintain
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c18634367.mtcon)
	e3:SetOperation(c18634367.mtop)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(18634367,0))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetHintTiming(0,TIMING_END_PHASE)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c18634367.spcon)
	e4:SetTarget(c18634367.sptg)
	e4:SetOperation(c18634367.spop)
	e4:SetLabel(1)
	c:RegisterEffect(e4)
end
function c18634367.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c18634367.filter(chkc,e,tp) end
	if chk==0 then return true end
	if Duel.IsExistingMatchingCard(c18634367.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
		and e:GetHandler():IsDestructable() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c18634367.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(18634367,1)) then
		e:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
		e:SetProperty(EFFECT_FLAG_CARD_TARGET)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectTarget(tp,c18634367.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
		e:SetLabel(1)
	else
		e:SetCategory(0)
		e:SetProperty(0)
		e:SetLabel(0)
	end
end
function c18634367.mtcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c18634367.mtop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLP(tp)>=1000 then
		Duel.PayLPCost(tp,1000)
	else
		Duel.Destroy(e:GetHandler(),REASON_RULE)
	end
end
function c18634367.cfilter(c)
	return c:IsFaceup() and c:IsCode(70902743)
end
function c18634367.spcon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_CHAINING)
		and Duel.IsExistingMatchingCard(c18634367.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c18634367.filter(c,e,tp)
	return c:GetLevel()==1 and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18634367.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c18634367.filter(chkc,e,tp) end
	if chk==0 then return e:GetHandler():IsDestructable() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c18634367.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c18634367.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c18634367.spop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetLabel()~=1 or not Duel.IsExistingMatchingCard(c18634367.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then return end
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
