--戦華の叛－呂奉
function c82791472.initial_effect(c)
	c:EnableReviveLimit()
	--special summon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,82791472+EFFECT_COUNT_CODE_OATH)
	e2:SetCondition(c82791472.spcon)
	c:RegisterEffect(e2)
	--Destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(82791472,0))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetCountLimit(1)
	e3:SetRange(LOCATION_MZONE)
	e3:SetHintTiming(0,TIMING_MAIN_END)
	e3:SetCost(c82791472.descost)
	e3:SetCondition(c82791472.descon)
	e3:SetTarget(c82791472.destg)
	e3:SetOperation(c82791472.desop)
	c:RegisterEffect(e3)
	--control
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(82791472,1))
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetCategory(CATEGORY_CONTROL)
	e4:SetCode(EVENT_PHASE+PHASE_END)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetCondition(c82791472.ctlcon)
	e4:SetTarget(c82791472.ctltg)
	e4:SetOperation(c82791472.ctlop)
	c:RegisterEffect(e4)
	Duel.AddCustomActivityCounter(82791472,ACTIVITY_CHAIN,c82791472.chainfilter)
end
function c82791472.chainfilter(re,tp,cid)
	local rc=re:GetHandler()
	return rc:IsSetCard(0x137) or not re:IsActiveType(TYPE_MONSTER)
end
function c82791472.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x137)
end
function c82791472.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(c82791472.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if g:GetCount()==0 then return false end
	local tg=g:GetMaxGroup(Card.GetAttack)
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tg:IsExists(Card.IsControler,1,nil,tp)
end
function c82791472.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetCustomActivityCount(82791472,tp,ACTIVITY_CHAIN)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(1,0)
	e1:SetValue(c82791472.aclimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c82791472.aclimit(e,re,tp)
	return not re:GetHandler():IsSetCard(0x137) and re:IsActiveType(TYPE_MONSTER)
end
function c82791472.descon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function c82791472.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
	local tg=g:GetMaxGroup(Card.GetAttack)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
end
function c82791472.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
	if #g>0 then
		local tg=g:GetMaxGroup(Card.GetAttack)
		if #tg>1 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=tg:Select(tp,1,1,nil)
			Duel.HintSelection(sg)
			Duel.Destroy(sg,REASON_EFFECT)
		else Duel.Destroy(tg,REASON_EFFECT) end
	end
end
function c82791472.ctlcon(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if g:GetCount()==0 then return false end
	local tg=g:GetMaxGroup(Card.GetAttack)
	return tg:IsExists(Card.IsControler,1,nil,1-tp)
end
function c82791472.ctltg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,e:GetHandler(),1,0,0)
end
function c82791472.ctlop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.GetControl(c,1-tp)
	end
end
