--ダイナレスラー・パンクラトプス
function c82385847.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,82385847)
	e1:SetCondition(c82385847.spcon)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,82385848)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCost(c82385847.descost)
	e2:SetTarget(c82385847.destg)
	e2:SetOperation(c82385847.desop)
	c:RegisterEffect(e2)
end
function c82385847.spcon(e,c)
	if c==nil then return true end
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)<Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE,nil)
end
function c82385847.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(1)
	return true
end
function c82385847.desfilter(c,tc,ec)
	return c:GetEquipTarget()~=tc and c~=ec
end
function c82385847.costfilter(c,ec,tp)
	return c:IsSetCard(0x11a) and Duel.IsExistingTarget(c82385847.desfilter,tp,0,LOCATION_ONFIELD,1,c,c,ec)
end
function c82385847.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then
		if e:GetLabel()==1 then
			e:SetLabel(0)
			return Duel.CheckReleaseGroup(tp,c82385847.costfilter,1,nil,c,tp)
		else
			return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil)
		end
	end
	if e:GetLabel()==1 then
		e:SetLabel(0)
		local sg=Duel.SelectReleaseGroup(tp,c82385847.costfilter,1,1,nil,c,tp)
		Duel.Release(sg,REASON_COST)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c82385847.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
