--屍界のバンシー
function c66570171.initial_effect(c)
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_FZONE,LOCATION_FZONE)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsCode,4064256))
	e1:SetValue(1)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	c:RegisterEffect(e2)
	--activate Zombie World
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(66570171,0))
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetCountLimit(1,66570171)
	e3:SetCost(aux.bfgcost)
	e3:SetTarget(c66570171.actg)
	e3:SetOperation(c66570171.acop)
	c:RegisterEffect(e3)
end
function c66570171.filter(c,tp)
	return c:IsCode(4064256) and c:GetActivateEffect() and c:GetActivateEffect():IsActivatable(tp,true,true)
end
function c66570171.actg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c66570171.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,tp) end
end
function c66570171.acop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local tc=Duel.SelectMatchingCard(tp,c66570171.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,tp):GetFirst()
	if tc then
		local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
		if fc then
			Duel.SendtoGrave(fc,REASON_RULE)
			Duel.BreakEffect()
		end
		Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
		local te=tc:GetActivateEffect()
		te:UseCountLimit(tp,1,true)
		local tep=tc:GetControler()
		local cost=te:GetCost()
		if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
		Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
	end
end
