--ユニオン格納庫
function c66399653.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,66399653+EFFECT_COUNT_CODE_OATH)
	e1:SetOperation(c66399653.activate)
	c:RegisterEffect(e1)
	--equip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(66399653,1))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetTarget(c66399653.eqtg)
	e2:SetOperation(c66399653.eqop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c66399653.thfilter(c)
	return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT)
		and c:IsType(TYPE_UNION) and c:IsAbleToHand()
end
function c66399653.activate(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local g=Duel.GetMatchingGroup(c66399653.thfilter,tp,LOCATION_DECK,0,nil)
	if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(66399653,0)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:Select(tp,1,1,nil)
		Duel.SendtoHand(sg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,sg)
	end
end
function c66399653.tgfilter(c,e,tp,chk)
	return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_UNION)
		and c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsControler(tp) and c:IsCanBeEffectTarget(e)
		and (chk or Duel.IsExistingMatchingCard(c66399653.cfilter,tp,LOCATION_DECK,0,1,nil,c))
end
function c66399653.cfilter(c,ec)
	return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT)
		and c:IsType(TYPE_UNION) and c:CheckEquipTarget(ec) and aux.CheckUnionEquip(c,ec) and not c:IsCode(ec:GetCode())
end
function c66399653.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return eg:IsContains(chkc) and c66399653.tgfilter(chkc,e,tp,true) end
	local g=eg:Filter(c66399653.tgfilter,nil,e,tp,false)
	if chk==0 then return g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
	if g:GetCount()==1 then
		Duel.SetTargetCard(g:GetFirst())
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
		local tc=g:Select(tp,1,1,nil)
		Duel.SetTargetCard(tc)
	end
end
function c66399653.eqop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
		local sg=Duel.SelectMatchingCard(tp,c66399653.cfilter,tp,LOCATION_DECK,0,1,1,nil,tc)
		local ec=sg:GetFirst()
		if ec and aux.CheckUnionEquip(ec,tc) and Duel.Equip(tp,ec,tc) then
			aux.SetUnionState(ec)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetRange(LOCATION_SZONE)
			e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			ec:RegisterEffect(e1)
		end
	end
end
