--ダブルバイト・ドラゴン
function c23971061.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_LINK),2,2)
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c23971061.atkcon)
	e1:SetOperation(c23971061.atkop)
	c:RegisterEffect(e1)
	--immune
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_IMMUNE_EFFECT)
	e2:SetValue(c23971061.efilter)
	c:RegisterEffect(e2)
	--indes
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e3:SetValue(c23971061.indval)
	c:RegisterEffect(e3)
end
function c23971061.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c23971061.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=c:GetMaterial()
	local atk=0
	local tc=g:GetFirst()
	while tc do
		local lk=tc:GetLink()
		atk=atk+lk
		tc=g:GetNext()
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(atk*300)
	e1:SetReset(RESET_EVENT+0x1ff0000)
	c:RegisterEffect(e1)
end
function c23971061.efilter(e,te)
	return te:IsActiveType(TYPE_MONSTER) and not te:GetOwner():IsType(TYPE_LINK)
end
function c23971061.indval(e,c)
	return not c:IsType(TYPE_LINK)
end
