--ダブル・フッキング
local s,id,o=GetID()
---@param c Card
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_LEAVE_FIELD_P)
	e2:SetOperation(s.checkop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetOperation(s.desop)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
	--Destroy2
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetCondition(s.descon2)
	e4:SetOperation(s.desop2)
	c:RegisterEffect(e4)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function s.filter(c,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then return ft>0 and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	ft=math.min(ft,2)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local sg=Duel.GetTargetsRelateToChain()
	if #sg==0 then return end
	if #sg>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	if #sg>ft then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		sg=sg:Select(tp,ft,ft,nil)
	end
	local c=e:GetHandler()
	for tc in aux.Next(sg) do
		if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
			c:SetCardTarget(tc)
		end
	end
	Duel.SpecialSummonComplete()
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsDisabled() then
		e:SetLabel(1)
	else e:SetLabel(0) end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetLabelObject():GetLabel()~=0 then return end
	local tg=e:GetHandler():GetCardTarget()
	for tc in aux.Next(tg) do if tc:IsLocation(LOCATION_MZONE) then
		Duel.Destroy(tc,REASON_EFFECT)
	end end
end
function s.descon2(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetHandler():GetCardTarget()
	return eg:FilterCount(aux.TRUE,g)~=#eg
end
function s.desop2(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
