--魔神儀－カリスライム
---@param c Card
function c65877963.initial_effect(c)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_HANDES+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,65877963)
	e1:SetCost(c65877963.spcost)
	e1:SetTarget(c65877963.sptg)
	e1:SetOperation(c65877963.spop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,65877963)
	e2:SetCost(c65877963.descost)
	e2:SetTarget(c65877963.destg)
	e2:SetOperation(c65877963.desop)
	c:RegisterEffect(e2)
end
function c65877963.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsPublic() end
end
function c65877963.spfilter(c,e,tp)
	return c:IsSetCard(0x117) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c65877963.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0
		and Duel.IsExistingMatchingCard(c65877963.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c65877963.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c65877963.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetOperation(c65877963.regop)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetCountLimit(1)
	e2:SetCondition(c65877963.damcon)
	e2:SetOperation(c65877963.damop)
	e2:SetReset(RESET_PHASE+PHASE_END)
	e2:SetLabelObject(e1)
	Duel.RegisterEffect(e2,tp)
end
function c65877963.regfilter(c,tp)
	return c:IsSummonPlayer(tp) and c:IsType(TYPE_RITUAL)
end
function c65877963.regop(e,tp,eg,ep,ev,re,r,rp)
	if eg:IsExists(c65877963.regfilter,1,nil,tp) then
		e:SetLabel(1)
	end
end
function c65877963.damcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabelObject():GetLabel()~=1
end
function c65877963.damop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SetLP(tp,Duel.GetLP(tp)-2500)
end
function c65877963.cfilter(c)
	return (c:IsFaceup() or c:IsLocation(LOCATION_HAND)) and c:IsSetCard(0x117) and c:IsAbleToGraveAsCost()
end
function c65877963.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c65877963.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c65877963.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c65877963.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c65877963.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
