--DDD怒涛大王エグゼクティブ・シーザー
---@param c Card
function c79559912.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),6,2)
	--Negate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e1:SetDescription(aux.Stringid(79559912,0))
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c79559912.discon)
	e1:SetCost(c79559912.discost)
	e1:SetTarget(c79559912.distg)
	e1:SetOperation(c79559912.disop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(79559912,2))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCondition(c79559912.thcon)
	e2:SetTarget(c79559912.thtg)
	e2:SetOperation(c79559912.thop)
	c:RegisterEffect(e2)
end
function c79559912.discon(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end
	if not re:IsActiveType(TYPE_MONSTER) and not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
	return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON)
end
function c79559912.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c79559912.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c79559912.atkfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xaf)
end
function c79559912.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)
		and Duel.Destroy(eg,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsFaceup()
		and Duel.IsExistingMatchingCard(c79559912.atkfilter,tp,LOCATION_MZONE,0,1,c)
		and Duel.SelectYesNo(tp,aux.Stringid(79559912,1)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
		local g=Duel.SelectMatchingCard(tp,c79559912.atkfilter,tp,LOCATION_MZONE,0,1,1,c)
		local tc=g:GetFirst()
		Duel.HintSelection(g)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(1800)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
		local e2=e1:Clone()
		tc:RegisterEffect(e2)
	end
end
function c79559912.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c79559912.thfilter(c)
	return c:IsSetCard(0xae) and c:IsAbleToHand()
end
function c79559912.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c79559912.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c79559912.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c79559912.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
