--弾幕回避
---@param c Card
function c6260554.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(c6260554.condition)
	e1:SetCost(c6260554.cost)
	e1:SetTarget(c6260554.target)
	e1:SetOperation(c6260554.activate)
	c:RegisterEffect(e1)
end
function c6260554.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsChainNegatable(ev) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE))
end
function c6260554.filter(c)
	return c:IsReleasable() and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c6260554.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705)
	if chk==0 then return g:GetCount()>0 and g:FilterCount(c6260554.filter,nil)==g:GetCount() end
	Duel.Release(g,REASON_COST)
end
function c6260554.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c6260554.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end
