--エクシーズ・アーマー・フォートレス
local s,id,o=GetID()
---@param c Card
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,2,s.ovfilter,aux.Stringid(id,0),2,s.xyzop)
	c:EnableReviveLimit()
	--xyzlimit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCondition(s.xyzcondition)
	e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--Search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(s.thcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	--Damage
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
	e3:SetCondition(s.damcon)
	e3:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
	c:RegisterEffect(e3)
end
function s.ovfilter(c)
	return c:IsFaceup() and (c:IsRank(3) or c:IsRank(4))
end
function s.xyzop(e,tp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
	Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function s.xyzcondition(e)
	return e:GetHandler():GetOverlayCount()>0
end
function s.thfilter(c)
	return c:IsSetCard(0x4073) and c:IsAbleToHand()
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	local ct=0
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil,e,tp)
	if g:GetClassCount(Card.GetCode)==0 then return false end
	if g:GetClassCount(Card.GetCode)>=2 then
		ct=e:GetHandler():RemoveOverlayCard(tp,1,2,REASON_COST)
	else
		ct=e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
	end
	e:SetLabel(ct)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	local ct=e:GetLabel()
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,ct,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	if g:GetCount()>0 then
		local ct=e:GetLabel()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:SelectSubGroup(tp,aux.dncheck,false,ct,ct)
		if sg then
			Duel.SendtoHand(sg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,sg)
		end
	end
end
function s.damcon(e)
	return e:GetHandler():GetEquipTarget():GetBattleTarget()~=nil
end
