--魁炎星－シーブ
---@param c Card
function c62694833.initial_effect(c)
	--set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(62694833,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,62694833)
	e1:SetCost(c62694833.setcost1)
	e1:SetTarget(c62694833.settg1)
	e1:SetOperation(c62694833.setop1)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(62694833,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCountLimit(1,62694834)
	e2:SetCondition(c62694833.setcon2)
	e2:SetTarget(c62694833.settg2)
	e2:SetOperation(c62694833.setop2)
	c:RegisterEffect(e2)
end
function c62694833.setcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c62694833.setfilter1(c,tp)
	return c:IsFaceup() and c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP)
		and Duel.IsExistingMatchingCard(c62694833.setfilter2,tp,LOCATION_DECK,0,1,nil,c:GetCode())
end
function c62694833.setfilter2(c,code)
	return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsCode(code) and c:IsSSetable()
end
function c62694833.settg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c62694833.setfilter1(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(c62694833.setfilter1,tp,LOCATION_ONFIELD,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c62694833.setfilter1,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
end
function c62694833.setop1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
		local g=Duel.SelectMatchingCard(tp,c62694833.setfilter2,tp,LOCATION_DECK,0,1,1,nil,tc:GetCode())
		if g:GetCount()>0 then
			Duel.SSet(tp,g:GetFirst())
		end
	end
end
function c62694833.setcon2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:GetSpecialSummonInfo(SUMMON_INFO_TYPE)&TYPE_MONSTER~=0 and c:IsSpecialSummonSetCard(0x79)
end
function c62694833.setfilter3(c,tp)
	return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
		and not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,c:GetCode())
end
function c62694833.settg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c62694833.setfilter3,tp,LOCATION_DECK,0,1,nil,tp) end
end
function c62694833.setop2(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,c62694833.setfilter3,tp,LOCATION_DECK,0,1,1,nil,tp)
	if g:GetCount()>0 then
		Duel.SSet(tp,g:GetFirst())
	end
end
