--完全防音壁
---@param c Card
function c42314669.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(c42314669.condition)
	e1:SetOperation(c42314669.operation)
	c:RegisterEffect(e1)
end
function c42314669.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
function c42314669.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1 and not Duel.CheckPhaseActivity()
		and not Duel.IsExistingMatchingCard(c42314669.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c42314669.operation(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,1)
	e1:SetTarget(c42314669.sumlimit)
	e1:SetReset(RESET_PHASE+PHASE_END,2)
	Duel.RegisterEffect(e1,tp)
end
function c42314669.sumlimit(e,c,sump,sumtype,sumpos,targetp)
	return c:IsType(TYPE_SYNCHRO)
end
