--赤蟻アスカトル
---@param c Card
function c78275321.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(78275321,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCondition(c78275321.spcon)
	e1:SetTarget(c78275321.sptg)
	e1:SetOperation(c78275321.spop)
	c:RegisterEffect(e1)
end
function c78275321.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c78275321.filter(c,e,tp)
	return c:IsLevel(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c78275321.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c78275321.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c78275321.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c78275321.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c78275321.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1,true)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2,true)
		Duel.SpecialSummonComplete()
		local fid=c:GetFieldID()
		tc:RegisterFlagEffect(78275321,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e3:SetCode(EVENT_PHASE+PHASE_END)
		e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e3:SetLabel(fid)
		e3:SetLabelObject(tc)
		e3:SetCondition(c78275321.descon)
		e3:SetOperation(c78275321.desop)
		e3:SetReset(RESET_PHASE+PHASE_END)
		e3:SetCountLimit(1)
		Duel.RegisterEffect(e3,tp)
	end
end
function c78275321.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return tc:GetFlagEffectLabel(78275321)==e:GetLabel()
end
function c78275321.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SendtoGrave(e:GetLabelObject(),REASON_EFFECT)
end
