--セベクの祝福
---@param c Card
function c22537443.initial_effect(c)
	--recover
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCategory(CATEGORY_RECOVER)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_BATTLE_DAMAGE)
	e1:SetCondition(c22537443.reccon)
	e1:SetTarget(c22537443.rectg)
	e1:SetOperation(c22537443.recop)
	c:RegisterEffect(e1)
end
function c22537443.reccon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and Duel.GetAttackTarget()==nil
end
function c22537443.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(ev)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c22537443.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
