--メタルフォーゼ・コンビネーション
function c69711728.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(69711728,0))
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(69711728,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_ACTIVATE)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCost(c69711728.cost)
	e2:SetTarget(c69711728.target)
	e2:SetOperation(c69711728.activate)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1)
	c:RegisterEffect(e3)
	--search
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(69711728,2))
	e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_DELAY)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c69711728.thcon)
	e4:SetTarget(c69711728.thtg)
	e4:SetOperation(c69711728.thop)
	c:RegisterEffect(e4)
end
function c69711728.cfilter(c,e,tp)
	return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsSummonType(SUMMON_TYPE_FUSION)
		and Duel.IsExistingTarget(c69711728.filter,tp,LOCATION_GRAVE,0,1,nil,c:GetLevel(),e,tp)
end
function c69711728.filter(c,lv,e,tp)
	return c:GetLevel()>0 and c:GetLevel()<lv and c:IsSetCard(0xe1)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c69711728.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():GetFlagEffect(69711728)==0 end
	e:GetHandler():RegisterFlagEffect(69711728,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c69711728.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c69711728.filter(chkc,eg:GetFirst():GetLevel(),e,tp) end
	if chk==0 then return eg:IsExists(c69711728.cfilter,1,nil,e,tp)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c69711728.filter,tp,LOCATION_GRAVE,0,1,1,nil,eg:GetFirst():GetLevel(),e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c69711728.activate(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c69711728.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c69711728.thfilter(c)
	return c:IsSetCard(0xe1) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c69711728.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c69711728.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c69711728.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c69711728.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
