--E－HERO インフェルノ・ウィング
function c22160245.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode2(c,58932615,21844576,true,true)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c22160245.splimit)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(22160245,0))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdgcon)
	e2:SetTarget(c22160245.damtg)
	e2:SetOperation(c22160245.damop)
	c:RegisterEffect(e2)
	--pierce
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e3)
end
c22160245.dark_calling=true
function c22160245.splimit(e,se,sp,st)
	return st==SUMMON_TYPE_FUSION+0x10
end
function c22160245.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	local dam=bc:GetAttack()
	if bc:GetAttack() < bc:GetDefence() then dam=bc:GetDefence() end
	if dam<0 then dam=0 end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c22160245.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
