--インフェルニティ・ジェネラル
function c17502671.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(17502671,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCondition(c17502671.spcon)
	e1:SetCost(aux.bfgcost)
	e1:SetTarget(c17502671.sptg)
	e1:SetOperation(c17502671.spop)
	c:RegisterEffect(e1)
end
function c17502671.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0
end
function c17502671.filter(c,e,tp)
	return c:IsSetCard(0xb) and c:IsLevelBelow(3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c17502671.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c17502671.filter(chkc,e,tp) end
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingTarget(c17502671.filter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c17502671.filter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end
function c17502671.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sg=g:Filter(Card.IsRelateToEffect,nil,e)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<sg:GetCount()
		or (g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end
	local tc=sg:GetFirst()
	local c=e:GetHandler()
	while tc do
		if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1,true)
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_DISABLE_EFFECT)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e2,true)
		end
		tc=sg:GetNext()
	end
	Duel.SpecialSummonComplete()
end
