--セキュリティー・ボール
function c26533075.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
	e1:SetCondition(c26533075.condition)
	e1:SetTarget(c26533075.target)
	e1:SetOperation(c26533075.activate)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(26533075,0))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c26533075.descon)
	e2:SetTarget(c26533075.destg)
	e2:SetOperation(c26533075.desop)
	c:RegisterEffect(e2)
end
function c26533075.condition(e,tp,eg,ep,ev,re,r,rp)
	return tp~=Duel.GetTurnPlayer()
end
function c26533075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local tg=Duel.GetAttacker()
	if chkc then return chkc==tg end
	if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end
	Duel.SetTargetCard(tg)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,tg,1,0,0)
end
function c26533075.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsAttackable() and not tc:IsStatus(STATUS_ATTACK_CANCELED) then
		Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
	end
end
function c26533075.descon(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,REASON_DESTROY)~=0 and rp~=tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
		and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
		and e:GetHandler():IsPreviousPosition(POS_FACEDOWN)
end
function c26533075.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c26533075.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
