--ワンダー・バルーン
function c78574395.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--counter
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(78574395,0))
	e2:SetCategory(CATEGORY_COUNTER)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1)
	e2:SetCost(c78574395.cost)
	e2:SetTarget(c78574395.target)
	e2:SetOperation(c78574395.operation)
	c:RegisterEffect(e2)
	--atk down
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTargetRange(0,LOCATION_MZONE)
	e3:SetValue(c78574395.atkval)
	c:RegisterEffect(e3)
end
function c78574395.atkval(e,c)
	return e:GetHandler():GetCounter(0x32)*-300
end
function c78574395.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
	local ct=Duel.DiscardHand(tp,Card.IsAbleToGraveAsCost,1,60,REASON_COST)
	e:SetLabel(ct)
end
function c78574395.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,e:GetLabel(),0,0x32)
end
function c78574395.operation(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		c:AddCounter(0x32+COUNTER_NEED_ENABLE,e:GetLabel())
	end
end
