--超重荒神スサノ－O
function c494922.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),aux.NonTuner(Card.IsSetCard,0x9a),1)
	c:EnableReviveLimit()
	--defense attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DEFENSE_ATTACK)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(494922,0))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c494922.setcon)
	e2:SetTarget(c494922.settg)
	e2:SetOperation(c494922.setop)
	c:RegisterEffect(e2)
end
function c494922.filter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c494922.setcon(e,tp,eg,ep,ev,re,r,rp)
	return not Duel.IsExistingMatchingCard(c494922.filter,tp,LOCATION_GRAVE,0,1,nil)
end
function c494922.setfilter(c,tp)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0)
end
function c494922.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c494922.setfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(c494922.setfilter,tp,0,LOCATION_GRAVE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectTarget(tp,c494922.setfilter,tp,0,LOCATION_GRAVE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c494922.setop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and (tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) then
		Duel.SSet(tp,tc)
		Duel.ConfirmCards(1-tp,tc)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetReset(RESET_EVENT+0x47e0000)
		e1:SetValue(LOCATION_REMOVED)
		tc:RegisterEffect(e1,true)
	end
end
