--レッドアイズ・ダークネスメタルドラゴン
function c88264978.initial_effect(c)
	--spsummon proc
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,88264978)
	e1:SetCondition(c88264978.hspcon)
	e1:SetOperation(c88264978.hspop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(88264978,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1,88264979)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(c88264978.sptg)
	e2:SetOperation(c88264978.spop)
	c:RegisterEffect(e2)
end
function c88264978.spfilter(c,ft)
	return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost()
		and (ft>0 or c:GetSequence()<5)
end
function c88264978.hspcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	return ft>-1 and Duel.IsExistingMatchingCard(c88264978.spfilter,tp,LOCATION_MZONE,0,1,nil,ft)
end
function c88264978.hspop(e,tp,eg,ep,ev,re,r,rp,c)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c88264978.spfilter,tp,LOCATION_MZONE,0,1,1,nil,ft)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c88264978.filter(c,e,tp)
	return c:IsRace(RACE_DRAGON) and not c:IsCode(88264978) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c88264978.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c88264978.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND)
end
function c88264978.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c88264978.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
