--ネフティスの輪廻
function c23459650.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c23459650.target)
	e1:SetOperation(c23459650.activate)
	c:RegisterEffect(e1)
end
c23459650.fit_monster={88176533,24175232}
function c23459650.filter(c,e,tp)
	return c:IsSetCard(0x11f)
end
function c23459650.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg=Duel.GetRitualMaterial(tp)
		return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c23459650.filter,e,tp,mg,nil,Card.GetLevel,"Greater")
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c23459650.mfilter(c)
	return c:IsCode(88176533,24175232)
end
function c23459650.activate(e,tp,eg,ep,ev,re,r,rp)
	local mg=Duel.GetRitualMaterial(tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,c23459650.filter,e,tp,mg,nil,Card.GetLevel,"Greater")
	local tc=tg:GetFirst()
	if tc then
		mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
		if tc.mat_filter then
			mg=mg:Filter(tc.mat_filter,tc,tp)
		else
			mg:RemoveCard(tc)
		end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Greater")
		local mat=mg:SelectSubGroup(tp,aux.RitualCheck,false,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Greater")
		aux.GCheckAdditional=nil
		if not mat or mat:GetCount()==0 then return end
		tc:SetMaterial(mat)
		Duel.ReleaseRitualMaterial(mat)
		Duel.BreakEffect()
		Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
		tc:CompleteProcedure()
		local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
		if mat:IsExists(c23459650.mfilter,1,nil) and #g>0 and Duel.SelectYesNo(tp,aux.Stringid(23459650,0)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=g:Select(tp,1,1,e:GetHandler())
			Duel.Destroy(sg,REASON_EFFECT)
		end
	end
end
