--氷水啼エジル・ギュミル
local s,id,o=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),aux.NonTuner(nil),1)
	Synchro.AddSynchroProcedure(c,{
		tuner_filter=function(mc) return mc:IsAttribute(ATTRIBUTE_WATER) end,
	})
	--protect and banish
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--spsummon itself
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,2))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_REMOVE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	e:SetCategory(0)
	local ch=Duel.GetCurrentChain()
	if ch>1 and Duel.GetChainInfo(ch-1,CHAININFO_TRIGGERING_PLAYER)==1-tp then
		e:SetCategory(CATEGORY_REMOVE+CATEGORY_GRAVE_ACTION)
	end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetValue(aux.indoval)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCode(EFFECT_CANNOT_REMOVE)
	e2:SetTargetRange(1,1)
	e2:SetTarget(s.efilter)
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
	local ch=Duel.GetCurrentChain()
	if ch>1 then
		local p,code,te=Duel.GetChainInfo(ch-1,CHAININFO_TRIGGERING_PLAYER,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_EFFECT)
		if p==1-tp then
			if te then
				local tc=te:GetHandler()
				if tc and tc:IsRelateToEffect(te) then
					code=tc:GetCode()
				end
			end
			local g=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil,code)
			if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
				Duel.BreakEffect()
				Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
			end
		end
	end
end
function s.efilter(e,c,rp,r,re)
	local tp=e:GetHandlerPlayer()
	return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
		and r&REASON_EFFECT>0 and r&REASON_REDIRECT==0 and rp==1-tp
end
function s.rmfilter(c,code)
	return c:IsFaceupEx() and c:IsCode(code) and c:IsAbleToRemove()
end
function s.cfilter(c,tp)
	return c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
