--サテライト・ウォリアー
function c84664085.initial_effect(c)
	--synchro summon
	c:EnableReviveLimit()
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1)
	Synchro.AddSynchroProcedure(c,{
		non_tuner_filter=function(mc) return mc:IsSynchroType(TYPE_SYNCHRO) end,
	})
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(84664085,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,84664085)
	e1:SetCondition(c84664085.descon)
	e1:SetTarget(c84664085.destg)
	e1:SetOperation(c84664085.desop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(84664085,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,84664086)
	e2:SetCondition(c84664085.spcon)
	e2:SetTarget(c84664085.sptg)
	e2:SetOperation(c84664085.spop)
	c:RegisterEffect(e2)
end
c84664085.material_type=TYPE_SYNCHRO
function c84664085.descon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c84664085.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local ct=Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SYNCHRO)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then return ct>0 and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c84664085.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	local ct=Duel.Destroy(tg,REASON_EFFECT)
	if ct~=0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(ct*1000)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e1)
	end
end
function c84664085.spfilter(c,e,tp)
	return c:IsLevelBelow(8) and c:IsSetCard(0x66,0x1017,0xa3) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c84664085.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c84664085.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c84664085.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c84664085.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c84664085.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 or g:GetCount()<=0 then return end
	local ct=math.min(ft,3)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
	local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,ct)
	Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
