--驀進装甲ライノセイバー
function c82197831.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	Synchro.AddSynchroProcedure(c)
	c:EnableReviveLimit()
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(82197831,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,82197831)
	e1:SetCost(c82197831.atkcost)
	e1:SetOperation(c82197831.atkop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(82197831,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,82197832)
	e2:SetCondition(c82197831.spcon)
	e2:SetCost(c82197831.spcost)
	e2:SetTarget(c82197831.sptg)
	e2:SetOperation(c82197831.spop)
	c:RegisterEffect(e2)
end
function c82197831.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	local ct=Duel.DiscardHand(tp,Card.IsDiscardable,1,60,REASON_COST+REASON_DISCARD)
	e:SetLabel(ct)
end
function c82197831.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local atk=e:GetLabel()*700
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(atk)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e1)
	end
end
function c82197831.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetBattledGroupCount()>0
end
function c82197831.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToGraveAsCost() end
	Duel.SendtoGrave(c,REASON_COST)
end
function c82197831.spfilter(c,e,tp)
	return not c:IsCode(82197831) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelAbove(1)
end
function c82197831.gcheck(sg)
	return sg:GetSum(Card.GetLevel)<=7
end
function c82197831.fselect(g,tp,c)
	return g:CheckWithSumEqual(Card.GetLevel,7,g:GetCount(),g:GetCount()) and Duel.GetMZoneCount(tp,c)>=g:GetCount()
end
function c82197831.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(c82197831.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
	local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
	if chk==0 then
		if ft<=0 then return false end
		if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
		aux.GCheckAdditional=c82197831.gcheck
		local res=g:CheckSubGroup(c82197831.fselect,1,ft,tp,e:GetHandler())
		aux.GCheckAdditional=nil
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c82197831.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c82197831.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
	local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
	if ft<=0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	aux.GCheckAdditional=c82197831.gcheck
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,c82197831.fselect,false,1,ft,tp,nil)
	aux.GCheckAdditional=nil
	if sg then
		local tc=sg:GetFirst()
		while tc do
			Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1,true)
			local e2=Effect.CreateEffect(e:GetHandler())
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_DISABLE_EFFECT)
			e2:SetValue(RESET_TURN_SET)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e2,true)
			tc=sg:GetNext()
		end
		Duel.SpecialSummonComplete()
	end
end
