--氷結界の還零龍 トリシューラ
function c70980824.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),2)
	Synchro.AddSynchroProcedure(c,{
		non_tuner_min=2,
	})
	c:EnableReviveLimit()
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(70980824,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c70980824.remcon)
	e1:SetTarget(c70980824.remtg)
	e1:SetOperation(c70980824.remop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(70980824,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,70980824)
	e2:SetCondition(c70980824.spcon)
	e2:SetTarget(c70980824.sptg)
	e2:SetOperation(c70980824.spop)
	c:RegisterEffect(e2)
end
function c70980824.remcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c70980824.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD)
end
function c70980824.remop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
	if #g>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local sg=g:Select(tp,1,3,nil)
		Duel.HintSelection(sg)
		Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
	end
end
function c70980824.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_SYNCHRO) and c:IsPreviousLocation(LOCATION_MZONE) and rp==1-tp and c:IsPreviousControler(tp)
end
function c70980824.spfilter(c,e,tp)
	if not (c:IsCode(52687916) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) then return false end
	if c:IsLocation(LOCATION_EXTRA) then
		return Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
	else
		return Duel.GetMZoneCount(tp)>0
	end
end
function c70980824.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c70980824.spfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA+LOCATION_GRAVE)
end
function c70980824.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c70980824.spfilter),tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		local res=Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
		if res then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_SET_ATTACK)
			e1:SetValue(3300)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1)
		end
		Duel.SpecialSummonComplete()
		local dg=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
		if res and #dg>0 then
			Duel.BreakEffect()
			local dc=dg:GetFirst()
			while dc do
				local atk=dc:GetAttack()
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_SINGLE)
				e2:SetCode(EFFECT_SET_ATTACK_FINAL)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				e2:SetValue(math.ceil(atk/2))
				dc:RegisterEffect(e2)
				Duel.NegateRelatedChain(dc,RESET_TURN_SET)
				local e3=Effect.CreateEffect(c)
				e3:SetType(EFFECT_TYPE_SINGLE)
				e3:SetCode(EFFECT_DISABLE)
				e3:SetReset(RESET_EVENT+RESETS_STANDARD)
				dc:RegisterEffect(e3)
				local e4=Effect.CreateEffect(c)
				e4:SetType(EFFECT_TYPE_SINGLE)
				e4:SetCode(EFFECT_DISABLE_EFFECT)
				e4:SetValue(RESET_TURN_SET)
				e4:SetReset(RESET_EVENT+RESETS_STANDARD)
				dc:RegisterEffect(e4)
				dc=dg:GetNext()
			end
		end
	end
end
