--琰魔竜 レッド・デーモン・ベリアル
function c36857073.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(c36857073.sfilter),1,1)
	Synchro.AddSynchroProcedure(c,{
		non_tuner_race=RACE_DRAGON,
		non_tuner_filter=function(mc) return mc:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO) end,
		non_tuner_max=1,
	})
	c:EnableReviveLimit()
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(36857073,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,36857073)
	e1:SetCost(c36857073.spcost)
	e1:SetTarget(c36857073.sptg1)
	e1:SetOperation(c36857073.spop1)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(36857073,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCountLimit(1,36857074)
	e2:SetCondition(c36857073.spcon2)
	e2:SetTarget(c36857073.sptg2)
	e2:SetOperation(c36857073.spop2)
	c:RegisterEffect(e2)
end
c36857073.material_type=TYPE_SYNCHRO
function c36857073.sfilter(c)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
end
function c36857073.cfilter(c,ft,tp)
	return ft>0 or (c:IsControler(tp) and c:GetSequence()<5)
end
function c36857073.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then return ft>-1 and Duel.CheckReleaseGroup(tp,c36857073.cfilter,1,nil,ft,tp) end
	local g=Duel.SelectReleaseGroup(tp,c36857073.cfilter,1,1,nil,ft,tp)
	Duel.Release(g,REASON_COST)
end
function c36857073.spfilter1(c,e,tp)
	return c:IsSetCard(0x1045) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c36857073.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c36857073.spfilter1(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(c36857073.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c36857073.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c36857073.spop1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c36857073.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp
end
function c36857073.spfilter2(c,e,tp)
	return c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
		and Duel.IsExistingMatchingCard(c36857073.spfilter3,tp,LOCATION_GRAVE,0,1,nil,e,tp,c:GetLevel())
end
function c36857073.spfilter3(c,e,tp,lv)
	return c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
		and c:IsLevel(lv)
end
function c36857073.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingMatchingCard(c36857073.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c36857073.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g1=Duel.SelectMatchingCard(tp,c36857073.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g1:GetCount()==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g2=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c36857073.spfilter3),tp,LOCATION_GRAVE,0,1,1,nil,e,tp,g1:GetFirst():GetLevel())
	g1:Merge(g2)
	Duel.SpecialSummon(g1,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
