--TG グレイヴ・ブラスター
local s,id,o=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--material
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(Card.IsType,TYPE_SYNCHRO),2)
	Synchro.AddSynchroProcedure(c,{
		tuner_filter=function(mc) return mc:IsSynchroType(TYPE_SYNCHRO) end,
		non_tuner_filter=function(mc) return mc:IsSynchroType(TYPE_SYNCHRO) end,
		non_tuner_min=2,
	})
	--spsum condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetValue(aux.synlimit)
	c:RegisterEffect(e1)
	--banish
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.rmcon)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_MATERIAL_CHECK)
	e3:SetLabelObject(e2)
	e3:SetValue(s.matchk)
	c:RegisterEffect(e3)
	--spsummon
	local custom_code=aux.RegisterMergedDelayedEvent_ToSingleCard(c,id,EVENT_REMOVE)
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(custom_code)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e4:SetTarget(s.sptg)
	e4:SetOperation(s.spop)
	c:RegisterEffect(e4)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.filter(c)
	return c:IsSummonLocation(LOCATION_EXTRA) and c:IsAbleToRemove()
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end
end
function s.matchk(e,c)
	local ef=e:GetLabelObject()
	local ct=c:GetMaterial():FilterCount(Card.IsType,nil,TYPE_SYNCHRO)-1
	if ct<0 then ct=0 end
	ef:SetCountLimit(ct)
end
function s.sfilter(c,e,tp)
	return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsCanBeEffectTarget(e)
		and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local g=eg:Filter(s.sfilter,nil,e,tp)
	if chkc then return g:IsContains(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #g>0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:Select(tp,1,1,nil)
	Duel.SetTargetCard(sg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) end
end
