--琰魔竜王 レッド・デーモン・カラミティ
function c62242678.initial_effect(c)
	--synchro summon
	aux.AddSynchroMixProcedure(c,aux.Tuner(nil),aux.Tuner(nil),nil,aux.NonTuner(c62242678.sfilter),1,1)
	Synchro.AddSynchroProcedure(c,{
		tuner_min=2,
		tuner_max=2,
		non_tuner_race=RACE_DRAGON,
		non_tuner_filter=function(mc) return mc:IsAttribute(ATTRIBUTE_DARK) end,
		non_tuner_max=1
  	})
	c:EnableReviveLimit()
	--act limit
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(62242678,0))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCondition(c62242678.limcon)
	e2:SetTarget(c62242678.limtg)
	e2:SetOperation(c62242678.limop)
	c:RegisterEffect(e2)
	--damage
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(62242678,1))
	e3:SetCategory(CATEGORY_DAMAGE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EVENT_BATTLE_DESTROYING)
	e3:SetCondition(aux.bdcon)
	e3:SetTarget(c62242678.damtg)
	e3:SetOperation(c62242678.damop)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(62242678,2))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_DESTROYED)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e4:SetCondition(c62242678.spcon)
	e4:SetTarget(c62242678.sptg)
	e4:SetOperation(c62242678.spop)
	c:RegisterEffect(e4)
	--double tuner
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e5:SetCode(21142671)
	c:RegisterEffect(e5)
end
c62242678.material_type=TYPE_SYNCHRO
function c62242678.sfilter(c)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsSynchroType(TYPE_SYNCHRO)
end
function c62242678.limcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c62242678.limtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetChainLimit(c62242678.chainlm)
end
function c62242678.chainlm(e,rp,tp)
	return tp==rp
end
function c62242678.limop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(0,1)
	e1:SetValue(c62242678.aclimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c62242678.aclimit(e,re,tp)
	return re:GetHandler():IsOnField() or re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c62242678.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local dam=e:GetHandler():GetBattleTarget():GetBaseAttack()
	if dam<0 then dam=0 end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c62242678.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c62242678.spcon(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and e:GetHandler():IsPreviousControler(tp)
end
function c62242678.spfilter(c,e,tp)
	return c:IsLevelBelow(8) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK)
		and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c62242678.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c62242678.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c62242678.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c62242678.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c62242678.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
