--バイナル・ソーサレス
function c79016563.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,c79016563.matfilter,2,2)
	c:EnableReviveLimit()
	--recover
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(79016563,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCategory(CATEGORY_RECOVER)
	e1:SetCode(EVENT_BATTLE_DAMAGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c79016563.reccon)
	e1:SetTarget(c79016563.rectg)
	e1:SetOperation(c79016563.recop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(79016563,1))
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c79016563.atkcon)
	e2:SetTarget(c79016563.atktg)
	e2:SetOperation(c79016563.atkop)
	c:RegisterEffect(e2)
end
function c79016563.matfilter(c)
	return not c:IsLinkType(TYPE_TOKEN)
end
function c79016563.reccon(e,tp,eg,ep,ev,re,r,rp)
	local lg=e:GetHandler():GetMutualLinkedGroup()
	local tc=eg:GetFirst()
	return ep~=tp and lg:IsContains(tc) and tc:GetBattleTarget()~=nil
end
function c79016563.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(ev)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c79016563.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
function c79016563.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.dscon()
		and e:GetHandler():GetMutualLinkedGroupCount()>=2
end
function c79016563.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,2,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,2,2,nil)
end
function c79016563.atkop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tc1=g:GetFirst()
	local tc2=g:GetNext()
	if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then
		Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(79016563,2))
		local sg=g:Select(tp,1,1,nil)
		local atk=sg:GetFirst():GetAttack()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		e1:SetValue(math.ceil(atk/2))
		if sg:GetFirst():RegisterEffect(e1) then
			local e2=Effect.CreateEffect(e:GetHandler())
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e2:SetCode(EFFECT_UPDATE_ATTACK)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			e2:SetValue(math.ceil(atk/2))
			if sg:GetFirst()==tc1 then tc2:RegisterEffect(e2)
			else tc1:RegisterEffect(e2) end
		end
	end
end
