--ドル・ドラ
function c43586926.initial_effect(c)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetOperation(c43586926.regop)
	c:RegisterEffect(e1)
end
function c43586926.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsReason(REASON_DESTROY) and bit.band(c:GetPreviousLocation(),LOCATION_ONFIELD)~=0 then
		--spsummon
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(43586926,0))
		e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
		e1:SetRange(LOCATION_GRAVE)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetCountLimit(1,43586926+EFFECT_COUNT_CODE_DUEL)
		e1:SetTarget(c43586926.sptg)
		e1:SetOperation(c43586926.spop)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function c43586926.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c43586926.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK)
		e1:SetValue(1000)
		e1:SetReset(RESET_EVENT+0x1ff0000)
		c:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_SET_DEFENCE)
		c:RegisterEffect(e2)
	end
end
