--魁炎星王－ソウコ
function c96381979.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_BEASTWARRIOR),4,2)
	c:EnableReviveLimit()
	--set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(96381979,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c96381979.setcon)
	e1:SetTarget(c96381979.settg)
	e1:SetOperation(c96381979.setop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(96381979,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(c96381979.discost)
	e2:SetTarget(c96381979.distg)
	e2:SetOperation(c96381979.disop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(96381979,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CVAL_CHECK)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCondition(c96381979.spcon)
	e3:SetCost(c96381979.spcost)
	e3:SetTarget(c96381979.sptg)
	e3:SetOperation(c96381979.spop)
	e3:SetValue(c96381979.valcheck)
	c:RegisterEffect(e3)
end
function c96381979.setcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ
end
function c96381979.filter(c)
	return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c96381979.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c96381979.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c96381979.setop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,c96381979.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SSet(tp,g:GetFirst())
		Duel.ConfirmCards(1-tp,g)
	end
end
function c96381979.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c96381979.dfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsRace(RACE_BEASTWARRIOR)
end
function c96381979.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c96381979.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c96381979.disop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c96381979.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	local tc=g:GetFirst()
	local c=e:GetHandler()
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2)
		tc:RegisterEffect(e2)
		tc=g:GetNext()
	end
end
function c96381979.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c96381979.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function c96381979.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if Duel.GetFlagEffect(tp,96381979)==0 then
			Duel.RegisterFlagEffect(tp,96381979,RESET_CHAIN,0,1)
			c96381979[0]=Duel.GetMatchingGroupCount(c96381979.cfilter,tp,LOCATION_ONFIELD,0,nil)
			c96381979[1]=0
		end
		return c96381979[0]-c96381979[1]>=3
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c96381979.cfilter,tp,LOCATION_ONFIELD,0,3,3,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c96381979.spfilter(c,e,tp)
	return c:IsLevelBelow(4) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c96381979.afilter1(c,g)
	return g:IsExists(c96381979.afilter2,1,c,c:GetAttack())
end
function c96381979.afilter2(c,atk)
	return c:GetAttack()==atk
end
function c96381979.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local g=Duel.GetMatchingGroup(c96381979.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
		return not Duel.IsPlayerAffectedByEffect(tp,59822133)
			and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and g:IsExists(c96381979.afilter1,1,nil,g)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c96381979.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
	local g=Duel.GetMatchingGroup(c96381979.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	local dg=g:Filter(c96381979.afilter1,nil,g)
	if dg:GetCount()>=1 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tc1=dg:Select(tp,1,1,nil):GetFirst()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tc2=dg:FilterSelect(tp,c96381979.afilter2,1,1,tc1,tc1:GetAttack()):GetFirst()
		Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
		Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
		Duel.SpecialSummonComplete()
	end
end
function c96381979.valcheck(e)
	c96381979[1]=c96381979[1]+3
end
