--Shaman of the Ashened City
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,3055018)
	--
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.spcon)
	c:RegisterEffect(e1)
	--
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH+CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetTarget(s.tdtg)
	e2:SetOperation(s.tdop)
	c:RegisterEffect(e2)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsCode(3055018)
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function s.tdfilter(c)
	return c:IsFaceupEx() and c:IsRace(RACE_PYRO) and c:IsAbleToDeck()
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED+LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,3,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,3,3,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,3,0,0)
end
function s.thfilter(c)
	return c:IsCode(3055018) and c:IsAbleToHand()
end
function s.rtfilter(c)
	return c:IsSetCard(0x1ad) and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 then
		if Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)==0 then return end
		local g=Duel.GetOperatedGroup()
		if not g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA) then return end
		if g:IsExists(s.rtfilter,1,nil)
			and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
			and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
			local hg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
			Duel.SendtoHand(hg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,hg)
		end
	end
end
