--セリオンズ・イレギュラー
function c75290703.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(75290703,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,75290703)
	e1:SetTarget(c75290703.sptg1)
	e1:SetOperation(c75290703.spop1)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(75290703,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,75290704)
	e2:SetCost(c75290703.descost)
	e2:SetTarget(c75290703.destg)
	e2:SetOperation(c75290703.desop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(75290703,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,75290705)
	e3:SetCondition(c75290703.spcon2)
	e3:SetTarget(c75290703.sptg2)
	e3:SetOperation(c75290703.spop2)
	c:RegisterEffect(e3)
end
function c75290703.eqfilter(c,tp)
	return c:IsSetCard(0x179) and c:IsType(TYPE_MONSTER) and c:CheckUniqueOnField(tp)
end
function c75290703.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c75290703.eqfilter(chkc,e,tp) and chkc:IsControler(tp) end
	local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and ft>0
		and Duel.IsExistingTarget(c75290703.eqfilter,tp,LOCATION_GRAVE,0,1,nil,tp)
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	if ft>3 then ft=3 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local sg=Duel.SelectTarget(tp,c75290703.eqfilter,tp,LOCATION_GRAVE,0,1,ft,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,sg,#sg,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c75290703.spop1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e)
		and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
		local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
		if ft<=0 then return end
		if g:GetCount()>ft then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
			g=g:Select(tp,ft,ft,nil)
		end
		if g:GetCount()>0 then
			local tc=g:GetFirst()
			while tc do
				Duel.Equip(tp,tc,c,true,true)
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
				e1:SetCode(EFFECT_EQUIP_LIMIT)
				e1:SetReset(RESET_EVENT+RESETS_STANDARD)
				e1:SetValue(c75290703.eqlimit)
				tc:RegisterEffect(e1)
				tc=g:GetNext()
			end
			Duel.EquipComplete()
		end
	end
end
function c75290703.eqlimit(e,c)
	return e:GetOwner()==c
end
function c75290703.cfilter(c)
	return c:IsCode(21887075) and c:IsDiscardable()
end
function c75290703.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c75290703.cfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,c75290703.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c75290703.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c75290703.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
function c75290703.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetEquipTarget()
end
function c75290703.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c75290703.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=c:GetEquipTarget()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) and tc then
		Duel.BreakEffect()
		Duel.Equip(tp,tc,c,false)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c75290703.eqlimit)
		tc:RegisterEffect(e1)
	end
end
