--マジシャンズ・ナビゲート
function c7922915.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c7922915.target)
	e1:SetOperation(c7922915.activate)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(7922915,0))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e2:SetCondition(c7922915.negcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c7922915.negtg)
	e2:SetOperation(c7922915.negop)
	c:RegisterEffect(e2)
end
c7922915.card_code_list={46986414}
function c7922915.filter(c,e,tp)
	return c:IsCode(46986414) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c7922915.filter2(c,e,tp)
	return c:IsRace(RACE_SPELLCASTER) and c:IsLevelBelow(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c7922915.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 
		and Duel.IsExistingMatchingCard(c7922915.filter,tp,LOCATION_HAND,0,1,nil,e,tp) 
		and Duel.IsExistingMatchingCard(c7922915.filter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_DECK)
end
function c7922915.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c7922915.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g2=Duel.SelectMatchingCard(tp,c7922915.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if g2:GetCount()>0 then
			Duel.BreakEffect() 
			Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function c7922915.cfilter(c)
	return c:IsCode(46986414) and c:IsFaceup()
end
function c7922915.negcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.exccon(e) and Duel.IsExistingMatchingCard(c7922915.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c7922915.negfilter(c)
	return aux.disfilter1(c) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c7922915.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c7922915.negfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c7922915.negfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c7922915.negfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
end
function c7922915.negop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsDisabled() then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=e1:Clone()
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			tc:RegisterEffect(e3)
		end
	end
end
