--フュージョン・デステニー
function c52947044.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,52947044+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c52947044.target)
	e1:SetOperation(c52947044.activate)
	c:RegisterEffect(e1)
end
function c52947044.filter0(c)
	return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c52947044.filter1(c,e)
	return not c:IsImmuneToEffect(e) and c:IsLocation(LOCATION_HAND)
end
function c52947044.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and (aux.IsMaterialListSetCard(c,0xc008) or c:IsCode(30757127,76263644,90579153,93657021)) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_HAND)
		local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
		mg1:Merge(mg2)
		local res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e)
	local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
	mg1:Merge(mg2)
	local sg1=Duel.GetMatchingGroup(c52947044.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg3=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg3=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c52947044.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
		tc:RegisterFlagEffect(52947044,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e1:SetCondition(c52947044.descon)
		e1:SetOperation(c52947044.desop)
		e1:SetReset(RESET_PHASE+PHASE_END,2)
		e1:SetCountLimit(1)
		e1:SetLabel(Duel.GetTurnCount())
		e1:SetLabelObject(tc)
		Duel.RegisterEffect(e1,tp)
	end
	if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c52947044.splimit)
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
end
function c52947044.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return Duel.GetTurnCount()~=e:GetLabel() and tc:GetFlagEffect(52947044)~=0
end
function c52947044.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Destroy(tc,REASON_EFFECT)
end
function c52947044.splimit(e,c)
	return not (c:IsAttribute(ATTRIBUTE_DARK) and c:IsSetCard(0x8))
end
